“The global shader cache file ‘GlobalShaderCache-PC3D_SM5.bin’ is missing. You’re running a version of the application built to load COOKED content only, however no COOKED content was found. Consider cooking content for this build, or build and run the UNCOOKED version of the application instead.”





VS에서 언리얼엔진을 빌드할때,

요런 에러 메세지를 뱉을때 해결방법.




에디터에서 저거 누르면 해결됩니다.

쿠킹이 안되서 파일이없기때문에 안되는거에요 ㅜ

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